shootr
This is the game I created for my thesis.
It was built from the ground up in C#/XNA and includes a bone animation system, a particle effects system, ray-traced bullets and bullet time. I only finished survival mode but I hope some day in the future I'll add more to it. You can download it for windows here or watch the development videos here.
Synthesis
This is a game I made with Chris Pritchard and James Wayland.
It was built in C#/XNA for a project to create an educational game. It's aim was to teach GCSE students about photosynthesis and it provides a quiz at the end to test students. It can be played with mouse/keboard or an Xbox 360 controller. You can download it for windows here.
Indiana James
This is a game I made with Chris Pritchard and James Wayland.
It's an attempt at a retro lucasarts style adventure game like Monkey Island or Day of the Tentacle, based around us and our university. You can download it for windows here - I've removed the intro video from it as it pushed the file size through the roof but you can still watch the intro here.